27/12/2016
Nouvelle publication
Sanchez, E. (2017). Competition and Collaboration for Game-Based Learning: a Case Study. In P. Wouters & H. van Oostendorp (Eds.), Instructional Techniques to Facilitate Learning and Motivation of Serious Games (pp. 161-184). Heidelberg: Springer.
This chapter is dedicated to discuss how competition and collaboration for playing have an impact on the learner’s strategy and the learning process. We examine what kind of effects can be expected when competition and collaboration are used as instructional techniques. This is done through a discussion about how these concepts are defined and through a brief overview of the literature dedicated to competition and collaboration in game-based learning contexts. We also discuss the results obtained with an empirical study carried out with Tamagocours , an online multiplayer Tamagotchi-like game dedicated to teach preservice teachers how to follow the legal rules that should be applied for the use of digital resources in educational contexts. In this chapter, we consider that playing encompasses two dimensions: an individual and conflictual play with an antagonist system and a collaborative play which is based on cooperation with the game (to accept to play) and/or with teammates. Game-based learning is thus coopetitive and results from conflictual interactions and epistemic interactions when players collaborate.
http://www.springer.com/gp/book/9783319392967#aboutAuthors
23:01 Publié dans Jeux et apprentissage/games and learning | Lien permanent | Commentaires (0)
04/12/2016
Webinaire : "Sept manières d'utiliser les jeux numériques en enseignement et en formation"
Un webinaire donné dans le cadre de l'IFIC.
Sanchez, E. (2016). Sept manières d'utiliser les jeux numériques en enseignement et en formation. Webinaire de l'IFIC, Tunisie (29 novembre 2016).
21:07 Publié dans Jeux et apprentissage/games and learning | Lien permanent | Commentaires (0)
09/09/2016
Pokemon Go dans les salles de classe, bonne idée ou impasse?
La rentrée scolaire est un marronnier qui vient de fleurir. Difficile pour les médias d'en renouveler le traitement et les questions posées sont parfois saugrenues. Voila la réponse apportée à l'une d'entre elles (dépêche AFP du 25 août 2016) par quelques grands penseurs de l'éducation. Qu'ils me pardonnent de caricaturer leurs propos.
22:16 Publié dans Jeux et apprentissage/games and learning | Lien permanent | Commentaires (0)